Many kept asking how I build my game with AI. Today I open-sourced the whole workspace.
This is a AI post classified by Jev as AI coding agents (a tool drop), kept by the AI Radar because it carries real work, not commentary.
Many kept asking how I build my game with AI. Today I open-sourced the whole workspace. A year of building went into it: one repo that keeps project context, knowledge and workflows in one place, so Claude Code, Codex, Blender and Unity all work from the same memory. Every asset in my game goes through it. Full walkthrough and setup: https://www.youtube.com/watch?v=gV23ON8BgwU
Posted by Stefan 3D AI (9.5k followers) 1 h ago · 68 likes · 1.7k views · view the original post on X. Kept by the AI Radar as AI coding agents.
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