Week 8 of building a fishing game entirely with AI
This is a AI post classified by Jev as AI coding agents (a tutorial), kept by the AI Radar because it carries real work, not commentary.
Week 8 of building a fishing game entirely with AI The workflow is starting to look like an actual AI game studio. Fable and Opus handle the code, with a separate session for every major system. One “manager” session coordinates the others. Astra handles the visual side. ChatGPT generates character references and mockups, TripoAI turns them into 3D models, and Blender is used for manual positioning and cleanup. One of the smartest parts is how references are used: instead of endlessly telling AI to “make it look better,” the models are given real images or generated mockups and told to wor
Posted by Hakimi Eiqbal (1.6k followers) 1 h ago · 2 likes · 131 views · view the original post on X. Kept by the AI Radar as AI coding agents.
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